Super Mario Run Requires Online to Play
*Insert Sad Trombone Music*
It looks like the much anticipated mobile release Super Mario Run will require an internet connection at all times in order to play. So much for playing on the subway..
According to Shigeru Miyamoto, in an interview with Mashable,
For us, we view our software as being a very important asset for us. And also for consumers who are purchasing the game, we want to make sure that we're able to offer it to them in a way that the software is secure, and that they're able to play it in a stable environment.
We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.
Essentially Nintendo wants to ensure the game is stable and safe from issues like piracy and in order to do this, they needed to make the entire game be online at all times. Miyamoto wanted to try and make World Tour mode (story mode) compatible offline, however, "the challenge is when that's [story mode] operating in a standalone mode, it actually complicates the connection back to the Toad Rally and Kingdom modes," thus making it nearly impossible.
This is a real bummer, but we are still looking forward to Mario's first outing on mobile.
Super Mario Run will release on iOS on December 15 for $9.99.