Microsoft Reveals Specs for Project Scorpio
Microsoft recently shared the technical specifications for their upcoming Project Scorpio Xbox iteration.
According to Digital Foundry's findings, the Scorpio is actually impressively more powerful than perhaps we thought.
Take a look at the below chart, which shows the Scorpio's specs compared to the standard Xbox One and the PS4 Pro:
Essentially, the Scorpio's CPU is 30% faster than that of the original Xbox One, while the GPU is about 4.6 times more powerful, and that's nothing to sneeze at. This means the Scorpio will be able to easily output 4K resolutions, while still maintaining a solid 60fps (and I know how much you nerds love your 60fps).
Not only is this news good for the few that own 4K televisions, but it also benefits the every man that only owns a standard HD TV. Even on a regular HD TV, players should be able to see a significant upgrade in games that are optimized to take advantage of the Scorpio. Not only that, but load times, and frame rates will be faster and smoother.
Microsoft has acknowledged that developers can go back retroactively patch games to take advantage of the Scorpio's added power, and even backwards compatible Xbox 360 games will have notable performance upgrades.
Digital Foundry performed a stress test using Forza 6 as an example and discovered that the game running in 4K at 60fps on the Scorpio was only using between 60%-70% of the console's power, whereas the same game running at 1080p at 60fps on the standard Xbox One was using 90% of the console's power. Ride that hype train because this thing has some serious power.
Although Digital Foundry could not announce the name of the Scorpio or the price point, expect to hear something soon. Microsoft likes to keep their E3 conferences focused on games, so expect for them to fully unveil the Scorpio before then, seeing as E3 is going to feature Scorpio games. As for price, Digital Foundry expects the box to fall in the $500 price range, based on the specs provided. However, it would be wise for Microsoft to take the loss and shoot for the $400-$450 range, to combat Sony's PS4 Pro.