Life is Strange: Before the Storm and the Unexpected Surprises of E3
Sometimes E3 announcements are as predictable as Square Enix taking a decade plus to develop a game, and sometimes they come completely out of left field. For me, Life is Strange: Before the Storm is an example of the latter.
I had no idea an announcement like this was coming, and I was so pleasantly surprised to see it. The synopsis is actually quite simple, but brilliant: show players the relationship of Chloe and Rachel before the events of the first game, before we are even introduced to Max.
This three episode prequel offers us players a chance to go back and spend a little more time in Arcadia Bay before having to say goodbye for good (as those who've played the original game can tell you). In a sense, it feels like closure for a game that, despite its many flaws, managed to capture me and in the end left me feeling empathy for the characters that I initially believed to be entirely unlikable.
DONTNOD isn't making this game. They're hard at work on the proper Life is Strange sequel. This game is being developed by a new studio called Deck Nine Games. Good luck to them. May this prequel be as captivating as the first game.
After the first full day of E3, I can't help but feel like the surprises are fewer than ever before. Perhaps that's a side effect of being extremely tuned into this industry. Perhaps it's because publishers like to announce every game years in advance and spend three to five years talking about the same games over and over again. Either way, the announcement of Life is Strange: Before the Storm was a nice one. I'm really looking forward to getting another look into Chloe's life.
The first episode will release on August 31 for Xbox One, PS4, and PC (Steam). Oh and Deck Nine, please try to avoid using the word "hella." It's a laughably stupid word and no one uses it.